Governor Appoints Retiring Senator Frank Wagner as Deputy
Director of Virginia Lottery
RICHMOND, Virginia (May 3, 2019) --
Retiring Virginia State Senator Frank Wagner (R) has a new position.
News agencies reported on Friday,
Governor Ralph Northam announced additional appointments to his
Frank Wagner will now serve as the
Deputy Director of the Virginia Lottery.
Wagner has served as a member of the
Virginia State Senate from the 7th District since 2001 and was first elected to
the Virginia House of Delegates in 1991.
He previously served as chairman of
the Senate Commerce and Labour Committee.
In early March, he told News 3
reporter Brendan Ponton he would not be seeking re-election this fall.
As a former shipyard owner and
business leader in the maritime industry, Northams office says
brings a host of
experience on complex business issues and expertise to the conversation about
Virginias future regarding legal gaming and its possible impact on the
Wagner is a veteran of the U.S.
Navy, where he was a hard hat salvage diver.
He earned a Bachelor of Science
degree in Ocean Engineering from the U.S. Naval Academy in 1997.
Frank Wagner has been appointed
Deputy Director of the Virginia Lottery. He has served as a member of the
Virginia State Senate from the 7th District since 2001 and was first elected to
the Virginia House of Delegates in 1991. He previously served as chairman of
the Senate Commerce and Labor Committee.
As a former shipyard owner and
business leader in the maritime industry, he brings a host of experience on
complex business issues and expertise to the conversation about Virginias
future regarding legal gaming and its possible impact on the Virginia
He previously served in the U.S. Navy as a hard hat salvage diver.
He earned a Bachelor of Science degree in Ocean Engineering from the U.S. Naval
Academy in 1977.
SOURCE: Governors Office.
INTRALOT Announces Group Restructuring
ATHENS, Greece (May 3, 2019) --
INTRALOT announces that, as part of the Group restructuring, the Operations,
Technology, Digital, and Commercial Divisions are reorganized with executives
from the experienced talent pool of the company, reporting to the Group Deputy
CEO Mr. Nikos Nikolakopoulos as following:
- Sales & Operations Division with Mrs. Maria
Stergiou as Chief Sales & Operations Officer, responsible for the Group
operational subsidiaries, the supervision of projects worldwide and Business
Development, Bidding, and Sales.
- Services & Delivery Division with Mr. Christos
Dimitriadis as Chief Services and Delivery Officer, responsible for the
integrated solution delivery and technical support of projects worldwide.
- Lotteries Division with Mr. Fotis Konstantellos as
Chief Lotteries Officer, responsible for the product and technical development
and evolution of the LOTOS platform and the terminals of the lottery
- Digital and Sports Betting Division with Mr.
Nicklas Zajdel as Chief Digital and Sports Betting Officer, responsible for the
product and technical development and evolution of the INTRALOT Orion platform,
the Trading Operations, and Digital products and services.
Mr. Argyrios Diamantis, to-date
Group Chief Technology Officer, will assume the role of Senior Advisor to the
Group Management for New Technologies and Innovation.
The new structure reflects the
company strategy for cost and operational optimization, faster and more
efficient project delivery, and the leveraging of new INTRALOT products for
digital transformation through vertical product units.
INTRALOT, a public listed company
established in 1992, is a leading gaming solutions supplier and operator active
in 47 regulated jurisdictions around the globe. With 0.9 billion turnover
and a global workforce of approximately 5,200 employees (3,000 of which in HQ
and subsidiaries and 2,200 in associates) in 2018, INTRALOT is an innovation
driven corporation focusing its product development on the customer
The company is uniquely positioned
to offer to lottery and gaming organizations across geographies market-tested
solutions and retail operational expertise.
The company has designed a new
ecosystem of holistic omni-channel solutions across verticals (Lottery,
Betting, Interactive, VLT) for Lotteries digital transformation.
INTRALOT has been awarded the
prestigious WLA Responsible Gaming Framework Certification by the World Lottery
Association (WLA) and the WLA certificate for the Security Control
For more information please CONTACT:
Ms. Spyranda Anamouroglou, Corporate Communications Manager, Phone: +30-210
6156000, Fax: +30-210 6106800, email:
SOURCE: INTRALOT (www.intralot.com).
Pollard Banknote Limited Becomes WLA Platinum
WINNIPEG, Manitoba (May 6, 2019) --
Pollard Banknote Limited (TSX: PBL) (Pollard Banknote) is pleased
to announce that it has elevated its World Lottery Association contributor
status from Gold to Platinum, an important step in the companys evolution
in continuing to realize its position as one of the lottery worlds
pre-eminent business partners.
Pollard Banknote has been a World
Lottery Association (WLA) associate member since the organization was founded
in 1999, and has participated in the WLAs contributor program since 2002.
Over the past two decades, Pollard Banknote has become a leading advocate for
the world lottery community, providing speakers for the many WLA educational
events, and actively participating in the World Lottery Summits business
program and trade show.
Pollard Banknote is proud to
now be a Platinum Contributor to an organization that provides a wealth of
support and resources to the lottery industry, said Doug Pollard,
Co-Chief Executive Officer, Pollard Banknote. Our work with the WLA has
definitely helped make our lottery partners around the world more
For more than 30 years, Pollard
Banknote has helped lotteries to maximize player engagement, sales and,
ultimately, generate proceeds to support good causes. Working in partnership
with more than 60 lotteries worldwide, Pollard Banknote creates and markets
high quality instant games while providing strategic marketing and management
services for both traditional instant games and the emerging interactive space.
Pollard Banknote also provides
services and solutions focused on helping lotteries heighten retail execution
success. A proven innovator, Pollard Banknote has established industry-leading
expertise with in-store strategies and retail effectiveness. The companys
interactive offerings range from web-based and mobile digital solutions that
bridge brick-and-mortar products to full iLottery services.
We welcome Pollard Banknote
as a WLA Platinum Contributor, said WLA President, Rebecca Hargrove.
Their continued support of the WLAs mission, values, and vision,
distinguishes them as a trusted partner to the global lottery sector. We look
forward to serving Pollard Banknote as a WLA Platinum Contributor in the years
Pollard Banknote is a leading
lottery partner to more than 60 lotteries worldwide, providing high quality
instant ticket products, licensed games, Schafer Systems retail merchandising
solutions, and a full suite of digital offerings, ranging from game apps to
comprehensive player engagement and iLottery solutions, including strategic
marketing and management services. The company is a proven innovator and has
decades of experience helping lotteries to maximize player engagement, sales,
and proceeds for good causes. Pollard Banknote also provides pull-tab tickets,
bingo paper, and its Diamond Game and Oasis-branded electronic ticket machines
to charitable and other gaming markets in North America. Established in
1907, Pollard Banknote is owned approximately 67.5% by the Pollard family and
32.5% by public shareholders, and is publicly traded on the TSX (PBL). For more
information, please visit our website at
Telephone: (204) 474-2323
Co-Chief Executive Officer
Telephone: (204) 474-2323
Chief Financial Officer,
Telephone: (204) 474-2323
SOURCE: Pollard Banknote
Laboratories International (GLI®) Prequalified to Provide Testing Services
in Uganda through the Year 2022
JOHANNESBURG, S. Africa (May 3,
2019) The Uganda Lotteries and Gaming Regulatory Board has prequalified
Gaming Laboratories International (GLI®) to provide independent testing
laboratory services for the financial years 2018/19, 2019/20, 2021/22.
We are grateful to CEO Edgar
Agaba and to the entire Lotteries and Gaming Regulatory Board for their careful
consideration and review of GLIs qualifications. We are honored by the
prequalification that extends through 2022, and we look forward to providing
the Board with GLIs industry-leading services, General Manager GLI
Africa Devon Dalbock said.
GLI was the first independent test
lab in Africa. The company recently expanded its lab and staff in its
Johannesburg location to accommodate increasing demand for its services
throughout Africa. The company is certified by jurisdictions throughout Africa,
including Botswana, Kenya, Malawi, Mauritius, Nigeria, Seychelles, South
Africa, Tanzania, Zimbabwe, and now Uganda.
In addition to its land-based,
lottery, and digital testing services, GLI provides a wide range of services to
its clients, including responsible gaming consultation, cybersecurity, testing
automation, forensic investigations, and training.
About Gaming Laboratories
Gaming Laboratories International,
LLC delivers the highest quality land-based, lottery, and iGaming testing and
assessment services. GLIs laboratory locations are found on six
continents, and the company holds U.S. and international accreditations for
compliance with ISO/IEC 17025, 17020, and 17065 standards for technical
competence in the gaming, wagering and lottery industries. GLI also holds ISTBQ
certification. For more information, visit gaminglabs.com.
CONTACT: Christie Eickelman, Vice
President of Global Marketing , T: +1 (702) 914-2220 or E;
SOURCE: Gaming Laboratories
Pennsylvania Lottery Scratch-Off Players win $180 Million in
MIDDLETOWN, PA (May 6, 2019) --
Scratch-Off winners claimed $180,398,033 million in prizes during April,
including three top prizes worth $1 million claimed by players from
Philadelphia, Erie and Delaware counties.
Additionally, congratulations to the
three retailers who sold the $1 million winning tickets. They each received a
bonus of $5,000.
The monthly winner list is posted in
the Winners section of palottery.com. Not included on that list are the many
Scratch-Off players who won prizes of less than $1,000.
Scratch-Off games currently offer
prizes ranging from a free ticket to $3 million. Before playing any game,
players should read and understand the rules, remaining prizes and specific
chances of winning at palottery.com.
Check tickets promptly and
immediately claim winnings. Prizes expire one year from a Scratch-Off
games end-sale date, which is posted on palottery.com.
The overall chances of winning any
prize, printed on the back of each ticket, are stated across all tickets
produced in a game, not by consecutive tickets sold per pack.
Random distribution ensures the
Pennsylvania Lottery and retailers do not know where winning tickets will be
May is recognized as Older Americans
Month. Visit the Winners and Benefits pages at palottery.com to review how much
money each county receives in Lottery prizes and funding to benefit older
The Pennsylvania Lottery remains the
only state lottery to direct all proceeds to programs that benefit older
Since ticket sales began in 1972, it
has contributed more than $29 billion to fund property tax and rent rebates,
transportation, care services, prescription assistance, and local services
including senior centers and meals.
Players must be 18 or older. Please
play responsibly. Call 1-800-GAMBLER (1-800-426-2537) for help with a
compulsive gambling problem.
Visit palottery.com for winning
numbers, rules, chances of winning, and to join the VIP Players Club to play
online or enter for second chances to win.
Install our official mobile app,
like us on Facebook and follow us on Instagram and Twitter @PALottery.
Use the hashtag #palottery to share
your messages with us.
SOURCE: Pennsylvania Lottery.
Gambling Commission Publishes Important New Framework for
Measuring Gambling Harms Among Children and Young People
BIRMINGHAM, U.K. (May 3, 2019) -- As
part of the National Strategy to Reduce Gambling Harms a new framework to
understand gambling harms experienced by children and young people has been
This report, which has been
developed by Ipsos MORI in collaboration with the Gambling Commission, Advisory
Board for Safer Gambling and GambleAware, presents a framework to better
understand the ways that harms from gambling can impact upon the health,
relationships and finances of young people. It builds on earlier work to
develop a framework for gambling harms among adults.
The framework has been designed to
cover the broad spectrum of harms that can impact young people and the next
phase of work will test some survey questions for measuring gambling harms.
The questions have been included on
Ipsos MORIs Young Persons Omnibus survey and the data will be
analysed to explore which questions are most and least effective for further
The launch of the new framework
comes a week after the Commission launched the new National Strategy to Reduce
Helen Rhodes, the Gambling
Commissions Programme Director for Safer Gambling said: Gaining a
better understanding of the impact of gambling on children and young people is
a key priority for the Commission.
Childhood and adolescence is a
key stage of development and any harms experienced at this stage in life can be
detrimental to the future development, confidence and potential of young
This newly released framework
will provide critical insight into the range of harms that young people in
Britain can experience and will help greatly in concentrating the National
Strategys prevention and education initiatives where they will have the
This will take time and the
framework will evolve as we move into the next phase of this work. We encourage
our partners in delivering the National Strategy, including public health
officials and academics to feed back to us as we move into the next phase of
Lead researcher at Ipsos MORI,
Margaret Blake said: This framework has been developed with
professionals, young people and experts in gambling in a series of workshops,
interviews and focus groups. The initial questions cover just some of the
harms in the framework and are intended to explore the entire range of harms
that can be experienced from gambling, even where it would not be classified as
problem gambling. This work is just a starting point and we anticipate
that the framework and measures will develop in the future.
Director of Research and Evaluation
at GambleAware, Clare Wyllie said: This initial framework is designed to
help guide and focus research and action to reduce gambling harms in children
and young people. We encourage other researchers to build further evidence to
develop the framework, so together we can move faster and go further to reduce
The new strategy has a dedicated
website and is available to view through
SOURCE: Gambling Commission.
Louisiana Lottery Corporation Third Quarter Transfers Up $10
Million From Last Year
BATON ROUGE, Louisiana (May 6, 2019)
-- For the third quarter of fiscal year 2019, the Louisiana Lottery Corporation
transferred more than $46 million to the state treasury, bringing total
year-to-date contributions to $140.7 million, up nearly $10 million from the
first three quarters of fiscal year 2018 and exceeding budgeted transfers by
almost $16.5 million.
The Lottery team is proud
of the amount of funding we have provided for K-12 public education during the
first three quarters of this fiscal year, said Lottery President Rose
Hudson. We will continue to build on our success at growth as we aim for
a strong finish.
With third-quarter revenue of
$131,463,040, the Lottery contributed $46,012,060 to the state treasury. By
law, at least 35 percent of Lottery proceeds are transferred to the state
treasury and dedicated for K-12 public education. Roughly 53.7 percent of sales
funds prizes and less than 6 percent is used to operate the Lottery.
Since the Lottery began operations
in 1991, more than $10.4 billion in revenue has been generated, primarily from
ticket sales. More than $3.7 billion has been transferred to the state
Retailers earn 5.6 percent
compensation, including commission, incentives for cashing winning tickets and
bonuses for selling winning tickets, totalling more than $7.3 million for
January through March of 2019.
Lottery ticket purchasers must be at
least 21 years of age. Anyone with a gambling problem, or friends of anyone
with a gambling problem, is encouraged to call toll-free 1-877-770-7867 for
assistance. For security purposes, players should sign the back of their
tickets after purchasing.
More information on the Louisiana
Lottery can be found on its website
www.louisianalottery.com/about, on Facebook at
www.facebook.com/louisianalottery or on Twitter at
SOURCE: Louisiana Lottery
Swedish Trade Association for Online Gambling Reports Svenska Spel's Entries to
the Review Board
STOCKHOLM, Sweden (May 6, 2019) --
Branschföreningen för Onlinespel (BOS) notifies Svenska Spel-elements
to the Review Board when it considers that the element breaks the requirements
of the new game law. The notification concerns the marketing of gaming products
in pre-financed television programs without clearly linking to gaming
It is with great surprise
that we find that Svenska Spel does not in any way acknowledge that
pre-financing of various television programs is part of the marketing of games
aimed at Swedish consumers of all ages."
"The gaming products Triss, Keno
and Lotto are aggressively marketed in commercial TV channels as a natural part
of the program schedule in the morning sofas and family programs without any
connection to gaming responsibility information, says BOS General
Secretary Gustaf Hoffstedt.
A new gaming market
requires not only new regulations and legislative changes adapted to a modern
era. It requires, above all, a common view of how we meet, act and communicate
with customers from a sustainable consumer perspective.
The players in the gaming
market have a great responsibility to jointly ensure that the new gaming
regulation becomes the very long-term sustainable regulatory framework we all
On their own initiative,
ethical guidelines for the licensed member companies have therefore been
developed in order to define and meet the requirements for, among other things,
moderation in the marketing of games. One obvious thing is that it should be
clear when a feature is sponsored, that games about money have an 18-year
limit, as well as that information about the Support Line should be accessible
All players in the Swedish
gaming market must realize that the old rules of the monopoly market are over.
Pre-funded TV shows with only one message - Win money! - is marketing games
about money and should thus be regulated and judged on the basis of the new
game law's requirements and intentions, says Gustaf Hoffstedt.
för Onlinespel (BOS).
Association of Gaming Equipment Manufacturers (AGEM) Hails
Passage of Assembly Bill 221 that Expands Nevadas Gaming Technology
CARSON CITY, Nev. (May 2, 2019)
The Association of Gaming Equipment Manufacturers (AGEM) announced today
the passage by the Nevada Legislature of Assembly Bill 221 that expands the
states technology and manufacturing workforce by giving those 18 to 20
years legal status as a gaming employee working for slot machine,
systems, table game and component suppliers.
Previously, Nevada statute
prohibited any person under 21 from being employed as a gaming
employee except as a member of a casino count room staff. The passage of
AB221 retains the count room exception for casino operations, and otherwise
applies only to the technology supplier sector, which previously couldnt
even offer internships to those under 21.
Nevada serves as the manufacturing
epicenter for global gaming equipment, both hardware and software, exported to
every regulated gaming market in the world. Further, AGEM members are
responsible for manufacturing every gaming machine in Nevada, and leading
providers include International Game Technology (IGT), Scientific Games,
Aristocrat Technologies, Konami Gaming, Everi, Ainsworth Game Technology, AGS
and others (full list of AGEM members below).
We are keenly interested in
workforce development and employment opportunities within the state and
Assembly Bill 221 will take us all in a positive direction, said Marcus
Prater, Executive Director of AGEM.
The gaming suppliers are
further interested in hiring those in the 18-20 age group in a variety of
company department categories, as well as being able to offer internships to
The opportunities could run the
gamut from visionary young adult game designers to graduates from our
states technical schools to math wizards who are all seeking a unique
career path previously unavailable to them.
Expected to be signed by Gov. Steve
Sisolak, AB221 was originally introduced by Assembly Judiciary Chairman Steve
Yeager and garnered the formal support of the Nevada System of Higher
Education, the College of Southern Nevada, the Washoe County School District,
Clark County School District and the Las Vegas Metro Chamber of Commerce.
The gaming technology sector
continues to grow, according to an in-depth economic impact analysis by the
respected Nevada firm Applied Analysis that was released this month, revealing
that supplier companies either headquartered in Nevada or have some operations
here account for $11.7 billion in direct revenue annually and directly employ
nearly 29,000 people across all of their operations.
A significant portion of supplier
employees are highly educated engineers, software designers, creative
development specialists, hardware and sub-assembly experts, game designers,
graphic artists, animators, and marketing and financial staff. The average
annual salary among AGEM-member companies is $91,240, well above the national
average equivalent of $51,960 for the private sector. When considering the
ripple effect of the industry, those with operations in Nevada are
responsible for approximately $31.5 billion in total global economic activity
AGEM is a non-profit international
trade association representing manufacturers and suppliers of electronic gaming
devices, lotteries, systems, table games, online technology, sports betting,
key components and support products and services for the gaming industry. AGEM
works to further the interests of gaming equipment suppliers throughout the
world. Through political action, regulatory influence, trade show partnerships,
educational alliances, information dissemination and good corporate
citizenship, the members of AGEM work together to create benefits for every
company within the organization. Together, AGEM has assisted regulatory
agencies and participated in the legislative process to solve problems and
create a business environment where AGEM members can prosper while providing a
strong level of support to education and responsible gaming initiatives.
For more information, visit
The current AGEM membership roster,
170 companies strong based in 22 countries, is a whos who of the supplier
segment of the global gaming industry.
CONTACT: Paul Speirs-Hernandez,
Steinbeck Communications/Red Wagon Institute, T: +1-702-413-4278, E:
SOURCE: Association of Gaming
William Hill Goes Live in Sweden
U.K. (May 7, 2019) -- William Hill
has launched its licenced betting and gaming site for the Swedish market at
www.WilliamHill.se. The announcement follows the acquisition of MRG Group,
which includes the Mr Green and Redbet brands, earlier this year.
The acquisition of the high growth
online gaming company significantly increased William Hills international
digital revenues and provided an experienced team in entering new
On completing the acquisition
William Hill signalled its intention to launch a licensed Swedish site at
WilliamHill.se and has been able to complete this swiftly by utilising the
existing Redbet.se site.
The new site is fully localized for
the Swedish market with a sportsbook offering innovative functionality
including Bet Builder and localised odds on Swedish sports
including trotting, Swedish football and ice hockey as well as bandy, floorball
and winter sports. The site also offers a vast portfolio including slots
& table games from industry leading suppliers. Players can also choose from
live casino tables only available to William Hill players, including the
exclusive Vegas Speed Roulette and network heavyweights such as Monopoly Live
and Lightning Roulette.
Patrick Jonker, MD William Hill
This is an important
milestone in William Hills International journey. Through fantastic
teamwork between our teams in Malta, UK and Sweden we have released William
Hills first new locally licensed offering since 2011. We are proud to
offer our players a fantastic player experience with one of the strongest and
most diverse Casino and Live Casino products in the market. Following this
initial launch, we look forward to continue improving the product through
additional features and functionalities over the coming months.
SOURCE: William Hill.
Spotlight on: Raffles
Brisbane, Australia (May 3,
In the 2017-18 financial year 199
category 3 games were conducted in Queensland grossing $274.07M, with profits
derived totalling $128.39M.
Raffles are charitable games and a
type of art union. Other examples of art unions are silver circles (multiple
drawing art unions), Calcutta sweeps, football doubles, cent auctions, lucky
door prizes, etc.
Raffles are classified as
gaming and like other types of gaming in casinos and other licensed
venues, are subject to regulation designed to protect the consumer, and the
people conducting the gaming.
In Queensland, raffles are
administered under the Charitable and Non-Profit Gaming Act 1999, which
replaced the Art Unions Act 1992. The original Queensland legislation covering
raffles was the Art Union Regulation Act 1930, which was administered by the
Chief Office of the Justice and Attorney Generals Department (DJAG). It
processed applications and issued permits for, and supervised the conduct of,
In 1964, the legislation changed to
the Art Union Regulation Act 1964, which was later replaced by the Art Unions
and Amusements Act 1976.
In addition to raffles and other
charitable games, the 1976 Act also administered the conduct of billiard
tables, entertainment machines (including flippers, space invaders, etc.) and
commercial amusements, such as laughing clowns and knock-em-down games,
and rides normally conducted by operators on the Queensland show
In those days, a licence was
required to conduct any raffle, no matter the size. As a result, there were
more than 30,000 approved associations licensed to conduct raffles
and other forms of charitable games in Queensland. The licensing and
supervision functions were carried out in a branch of DJAG that also contained
the Charities Office and Incorporations Office.
Before the introduction of gaming
machines in 1992, the licensing of art unions, billiard tables, entertainment
machines and commercial amusements raised considerable revenue for the
government. As a result, the Art Unions Division was established under
Queensland Treasury in 1991 and was then situated in Golden Casket House at
In 1995, Art Unions Division joined
with the then Machine Gaming Division and Casino Control Division to form the
Queensland Office of Gaming Regulation.
Under current legislation, licences
are only required if an association is intending to sell more the $50,000 worth
of tickets from any one art union (category 3 gaming licence). As a result, the
Office of Liquor and Gaming Regulation issues approximately 50 of these
licences per year, a far cry from the days when Art Unions Division issued
thousands of licences each year.
Raffles are now conducted under
different categories, depending on the amount of gross proceeds. See more
details at Competitions, raffles, bingo and other charitable games.
Raffles continue to be a popular way
for non-profit community-based organisations to raise funds, or provide funds
towards a worthy cause.
Golden Casket House, home of the
then Art Unions Division from 1991 to 1995
Did you know?
The term art union had
its origins in Switzerland at the beginning of the nineteenth century. Art
unions were organisations created to function as patrons of art for a growing
European middle class. The art union would spend the subscriptions on works of
contemporary art, which were distributed amongst its members by means of a
lottery. Various German territories copied the idea and it was eventually
introduced into England in the late 1830s.
SOURCES: Office of Liquor and Gaming
Regulation, Office of Liquor and Gaming Regulation, Department of Justice and
Wins Procurement Bid for China Welfare Lottery's Blockchain Electronic Lottery
HONG KONG, SAR (May 7, 2019) --
AGTech Holdings Limited ("AGTech" or the "Company", HKEX stock code: 08279) is
pleased to announce that one of its wholly-owned subsidiaries has successfully
won the procurement tender for a research on and application of notarizable
electronic lottery draw technology based on blockchain smart contract
technology, and will provide such services to The China Welfare Lottery
Issuance and Administration Center ("CWL Center").
Based on the demands of generating
lottery numbers through its electronic draw system, AGTech, together with the
CWL Center, starting from the application scenarios of various provinces of
China, combining with the core features of the financial blockchain technology,
will research the means and modes of applying blockchain smart contract
technology to the electronic lottery draw system.
This project will apply the
blockchain technology of Ant Financial Group. Ant Financial Group is committed
to building a global open financial service ecosystem based on Internet
technology. Since the establishment of its blockchain team in 2016, Ant
Financial Group has built a financial-grade blockchain platform, providing
efficient, secure and accessible financial solutions to consumers and small
& micro-sized enterprises globally through a range of blockchain
applications. In recent years, it has led the global market by its leading
number of blockchain technology patents.
John Sun, Chairman and Chief
Executive Officer of AGTech, said, "We are excited to win this tender. Such
a success manifests both AGTech's professional experience in the China lottery
field for over a decade, and the synergy effects of utilizing the technology of
Ant Financial Group and AGTech. Based on blockchain smart contract technology,
our focus will be to innovate in terms of security, credibility, adaptability,
reliability, availability and compatibility. Looking forward, we will further
explore on application scenarios and usage of blockchain technology in the
lottery business, and continue to promote on the development for the China
About AGTech Holdings
AGTech was incorporated in Bermuda
and its shares are listed on the GEM (Stock Code: 08279). AGTech is an
integrated technology and services company engaged in the lottery and mobile
games and entertainment market with a focus on China and selected international
markets. A member of the Alibaba Group with around 400 employees, AGTech is the
exclusive lottery platform of Alibaba Group and Ant Financial Group.
AGTech's businesses are broadly
divided into two categories:
- Lottery (including hardware, games and systems,
provision of distribution and ancillary services); and
- Games and Entertainment.
AGTech is a Gold Contributor of the
World Lottery Association (WLA), an associate member of the Asia Pacific
Lottery Association (APLA), and an official partner of the International Mind
Sports Association (IMSA).
For more information, please visit:
CONTACT: Tyler Zhang, T:
SOURCE: AGTech Holdings Limited via